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Keep your cool

22nd Sep 2014, 9:00 AM

Keep your cool
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kidra on 22nd Sep 2014, 9:00 AM

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Never tell the GM your weakness, lest they exploit it horrendously. Although in this case I guess it's not so much his weakness being revealed.

Today is about forcing outcomes, either as a GM or a player.

Mine is one I actually wish I had done differently, since it was literally the first time I had ever run a game. There was an oracle in our group who had the blindness curse, so he couldn't see more than 30 feet in front of him. There was one point where the player wanted to go in a different direction than the rest of the group, so to keep him from doing so I said he went completely blind. It kind of fit within the story, but looking back at it I feel bad about it.



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i wonder

that one guy on 24th Sep 2014, 3:41 PM

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i wonder how he gains control of it then... i suppose if he had an ability or something relatively harmless that subjected him to a will save he COULD choose to fail it thus triggering it... well, good job with the comic! you had my interest, but now you have my curiosity!

Regrettable Railroading

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Disloyal Subject on 25th Sep 2014, 1:12 PM

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I don't regret forcing things, but I feel I could've done it more elegantly.
There was an elf druid with a cheetah companion. This druid decided the Dwarf Sorcerer's owl familiar looked tasty and soloed the rest of the party, so I pulled out a DMPC sheet, had him roll Awareness, and Sneak Attacked him into unconsciousness, then dragged them all to the nearby town (they met on the road) where they were intended to take on a quest.
After some medical attention, the druid was jailed and the others set out to stop the goblin zombie attacks from the forest. (With some clever use of Mage Hand and a few lucky combat rolls, they succeeded spectacularly.) Meanwhile, the Druid made some even better rolls to slip out of his cuffs (after failing to break them), then Wildshape into a monitor lizard and squeeze out the window before murdering half the town guard, setting an apartment complex on fire, and attempting to eat a baby. At this point I changed his alignment to Chaotic Evil (he failed to justify his actions as CN when questioned) and rolled for an angry mob to have formed. They had, and he'd just been stripped of his powers by an avatar of his god for becoming nonneutral. To make things faster (and even more one-sided), I statted then as a Huge Swarm so they could occupy his space to negate any chance of missing with their torches & pitchforks.
The rest of the party, on returning, didn't even question the cloud of black smoke, instead heading straight to the inn where they went out of their way to annoy a Paladin into fighting them. This is why I plan in advance and set hidden rails everywhere to prepare for anything PCs are likely to do. It doesn't always work, but at least I can generally account for the stupid stuff now; the rest is fun anyway.
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