Updates Mondays and Thursdays

Bigger Better Faster Stronger

9th Jul 2014, 12:00 AM

Bigger Better Faster Stronger
The Webcomic List
Rate this comic: X X X X X
average rating: 0

post a comment

Authors' Comments

view kidra's profile

kidra on 2nd Feb 2015, 9:01 AM

[edit] [delete]

I hope you guys are enjoying the Captain America strips. I find these a little more enjoyable to make than the other one-shots I've made, so I think I'm gonna stick with these.

I was watching the Superbowl yesterday, and on one of the catches I really thought something like He must have rolled three 20s in a row for his Catch Skill.

So story time today is about a time when you've rolled three 20's in a row. I did once with my Ranger. He shot the flying manticore, killing it instantly. It then fell and crashed into the giant we were also fighting, and drove them both into the nearby lava pit. That was pretty great.



Viewer comments

view Otaku's profile

Otaku on 2nd Feb 2015, 10:15 AM

[edit] [delete] [reply]

I'm enjoying this series of "filler" strips as well. Can you really call them one-shots when they are neither single panel and now have an ongoing story? XD

I can't talk about three nat 20s in a row because its never happened to me plus they don't exist in all RPG systems. ;) I still don't recall if there was anything overly impressive that happened due to three critical successes or even compounded critical failures or a combination of the two, but there were plenty that happened due to two of them stacking.

I think when we were using a house rule for GURPS where you could attempt to dodge an attack that was a critical success (normally against a crit no Active Defense is allowed) where some ninja/assassin supervillain in a supers game critically failed a dodge into an attack that was a critical success and then the player got triple damage and max damage rolling on the critical hits table (one roll because of the attacker's critical success and one roll because of the defender's critical failure). This basically vaporized the ninja. Just to make it extra fun it was during a high speed pursuit where the villain was going all Spider-Man and leaping/swinging from building to building while the two PCs chasing it were riding on a motorcycle (one driving, the other shooting). In short, a critical success was about the only way we could hit...

...so basically we had a lucky, high powered shot that the villain leaped directly into. =P

One shot

view kidra's profile

kidra on 2nd Feb 2015, 10:49 AM

[edit] [delete] [reply]

Yeah, I probably should just start calling them filler strips. They should also probably get their own chapter...

DragGon7601 on 2nd Feb 2015, 5:24 PM

[edit] [delete] [reply]

I've rolled 3 maybe even 4 nat 20 in a roll... After I rolled a 1 and the DM was like roll to see just how bad you failed, it was realy bad...

Huh?

view Otaku's profile

Otaku on 3rd Feb 2015, 8:56 PM

[edit] [delete] [reply]

Is that how it normally works in d20? I mean, I can understand if you botched 2-4 times in a row, but if the GM had you roll it out, I'd assume that at the very least you'd get a "terrible things happen around you, because of you, but not directly to you" kind of result for botching then getting three or four crits. Like destroying your parties camp during a fight while trying to execute some crazy maneuver... and not hitting a single foe.

Unless it was a botch where it would be logical to actually give you normally beneficial results because you wouldn't want them under such circumstances; say trying to wing an ally with an arrow only half drawn; then I could see being all "You accidentally slip into a full combat mindset and instinctively fire the arrow with full strength and perfect form directly into the targets eye for maximum damage. The good news is everyone things you're a fantastic shot or have the devil's luck... of course they also think you're a murderer, probably a stone cold killer at that."

Helinon on 3rd Feb 2015, 9:41 PM

[edit] [delete] [reply]

It happened to my group once, only it was the DM and not the players who rolled it. Me and two party members had been patrolling the halls of this time/space warped keep that was being controlled by some sort of manufactured shadow entity that liked to manifest as a little girl. We had spent a lot of time in this keep fighting off her minions, surviving her playtimes, and destroying the many little images of her that she sent to kill us. Now, as we were patrolling this hall, she sends another one of these images at us and we get ready to deal with it. She summons a vile lance and attacks the rogue. Now, it needs to be pointed out, that while my DM is a harsh master, the insta-kill on 3 nat 20s rule is only enforced for players and not npcs. However, this one grunt mob rolled not just 3, but 5 nat 20s in a row, with a 19 kicker. The rogue's player took one look at the dice and decided that fate had obviously decreed that his character was destined to die at this moment. The DM allowed this choice to be respected and the vile lance speared the rogue right through the throat, resulting in immediate death.
Rate this comic: X X X X X
average rating: 0
post a comment