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Character vs. Player Knowledge

9th Jul 2014, 12:00 AM

Character vs. Player Knowledge
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kidra on 28th Jul 2014, 8:00 AM

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I decided to continue with the Sherlock setting for this one-shot. While Sherlock isn't going to be an actual storyline for now, I kind of like having a little more continuity that just random movies all slung in.

We're really grateful for your patience with the one-shots. Things have been a little crazy the last week or so, and we felt it would be better to avoid the main story until things settle down a bit.

Up for discussion today, the bane of Player versus Character knowledge? Was there a time where you could save your character from major trouble if he knew what YOU knew?



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SeriousBiz on 29th Jul 2014, 10:51 AM

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Me and my group find the separation between in-character knowledge and out-of-character knowledge to be part of the fun. Many have been the times when we keep laughing at our poor characters trying to get a halfway decent roll on a knowledge check, and failing so hard that they think the traditional Nordic dish lutefisk is a fish trained to play a lute. Few things are as fun as to roleplay the disappointed reaction of my character finding out that the order doesn't include a small stage and a fish with a bard's hat and a tiny flute.

Just about the only time it got annoying was in a hack-n'-slash- turned-political-thriller game when we figured out a deviously functional plan to flush out the traitor in the king's personal guard, and somebody had to remind us of the fact that our collective wisdom score would probably allow us to walk up to a suspect and ask him: "Are you the traitor? No? Okay, good day, sir."

Maybe there's a bit of intellectual arrogance mixed in there. I mean sure, my character can cleave through full plate armor and survive ten times the damage my puny body could have taken before collapsing, but he can't give an example of the grammatical differences between two closely related Germanic languages. Pssht, what a hack!

I kinda like these one-shots. Are the players in the Sherlock RPG the same players as in the main storyline, just playing a different game, or are they separate people?

One-shot characters

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kidra on 29th Jul 2014, 2:12 PM

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I'm glad you like the one-shots.

We've deliberately decided not to reveal the identity of these characters yet. It adds to the suspense. :-)

Besides, only two of the main players have even been really introduced in the comic, so there wouldn't be any point in revealing if they were part of the main story.

"Roll Perception... Yup, that's a nice floor."

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Disloyal Subject on 3rd Aug 2014, 10:27 PM

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I agree completely. Laughing at our characters' ineptitude is the only thing better than the crits.
It is kinda frustrating if one deduces the useful information for themselves from information their character also has and still gets shot down by the DM, though. I'm just lucky my DMs have all been mostly reasonable.

the dead pool excuse

Evan on 30th Jul 2014, 9:22 PM

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so I was playing in a game and well it was hero system and I had taken some flaws mostly insanity. Well I made a random joke about out of game conversations and accidentally responded about it in game. After that my insanity was that I heard out of character conversations, specifically my fiance who was not in the game but was constantly trolling the group. This lead to some interesting party saves, and other party troubles because I did not trust the voices in my head telling me to not eat the delicious food the nice winter court fairy man was offering me.
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