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Gonna be Burning the Midnight Oil

13th Apr 2015, 8:03 AM

Gonna be Burning the Midnight Oil
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kidra on 13th Apr 2015, 8:03 AM

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Don't be silly, Cameron. One does not simply stop using puns once they've started.

One of the best ways to add depth to a character is to give them a quirk of sorts. It probably will have nothing to do with gameplay, but by doing so you're character becomes more realistic. This guy does puns, I have a ranger that collects trophies from those he defeats(even if it's something he can't or won't use), and I've been planning on making a druid that's convinced his animal companion is the preincarnation of Captain Kirk (is preincarnation an actual word?)

What are some interesting quirks you've come up with?



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Kaze Koichi on 14th Apr 2015, 2:15 AM

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One may argue that it's DM's mistake: he is roleplaying the wrong character here. Whaen you are DM, you need all your NPCs to look different. So if your villain has a distinquve (is that a word?) quirk, no other NPC should repeat it.

I have such problem with female NPCs: It's easy to me to make males different, but all females sounds the same.

Quirks

Shumone4 on 14th Apr 2015, 8:45 PM

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Most of my characters tend to be very... well, mercenary isn't quite the right word. Possibly self serving and spiteful is the phrase I'm looking for. Although that might just be a flaw in myself. We always only look out for the group because I'm loyal to a fault, but everyone else can die in fires. Usually fires my rogues started as distractions so that I can steal all the stuff in this village right before we leave. Except children, I leave them alive so that they can hunt me down for revenge and I can keep my surprise attack counter skills sharp. My DM and I made a game of it actually. There's one orphan that's been hunting me down through 4 campaigns. He's almost old enough to be my nemesis now. *Sniff* Kids man, they grow up so fast. And they're so damn fireproof.

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Disloyal Subject on 16th Apr 2015, 9:06 AM

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A lot of mine's quirks involve food. Given the opportunity, my sniper's favorite way to wind down after a particularly pitched battle was finding a vantage point with cover or just an isolated foxhole and eating food bars until the adrenalin wore off. She also tended to strip and clean her rifles whenever the party was sitting idle.

Vlagh on 10th Aug 2015, 8:09 PM

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This is the first time I've ever had something to share for these things. My character in a 5e DnD game is a tie fling warlock who is very distrustful/paranoid one of his skills is disguise and he can do some minor illusions at will, an example of which is changing what your eyes look like. So he often makes small changes to his appearance, different eye colors, fake scars, different hair colors.
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