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Artists are never appreciated

14th Apr 2014, 12:00 AM

Artists are never appreciated
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kidra on 14th Apr 2014, 12:00 AM

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Some GMs really enjoy detailed descriptions of the scenes. This can really add to the roleplaying of a game. Not to mention there's limitless possibilities for dropping hints or clues. Plus, how can a player use the terrain to their advantage if they don't even know what the terrain looks like?

Unfortunately, time spent describing is time you can't be killing monsters and gaining experience.

It's all in the description.

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XiaoKe on 14th Apr 2014, 10:55 AM

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As a GM the story is your baby you are basically like a writer, creating a world full of creatures and various different people, so of course you want to give the others as much detail as possible. For roleplayers this is great as this gives you more to work with when roleplaying but if you are more into combat this simply cuts into your killing time... so it all depends on the type of player but you can always expect your GM to give detailed descriptions at least a couple of times in the campaign.

GM- the head honcho, the big wig, the one who holds all the pieces.

Campaign- the game in which you are currently playing

Roleplay- the acting side of RPGs



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